1. Pouvoirs
  2. itm
  3. potion
  4. biochem
  5. medpac
  6. companion
  7. prototype
  8. grade11

Unité médicale Kyrprax prototype

6_0_medpack_greenvariant

Unité médicale Kyrprax prototype

Restaure <<2[$d point/$d point/$d points]>> de santé à votre partenaire et vous et <<3[$d point de santé supplémentaire/$d point de santé supplémentaire/$d points de santé supplémentaires]>> sur <<1[$d seconde/$d seconde/$d secondes]>>. Disponible une fois par combat. Le regain de santé augmente par niveau jusqu'au niveau 75.

Attributs

Conditions

Métadonnées

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
6_0_medpack_greenvariant
Unité médicale Kyrprax prototype
2
6_0_medpack_greenvariantUnité médicale Kyrprax prototype – Soins réguliers.
3
6_0_medpack_greenvariant
Unité médicale Kyrprax prototype
  • [0s] [not displayed]
    6_0_medpack_greenvariantEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 2

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (0,54 to 0,66)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health_target
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (0,81 to 0,97)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [15s]
    6_0_medpack_greenvariantUnité médicale Kyrprax prototype
    Soins réguliers.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.agent.kolto_probe.heal, dependent on calling effect
    • Heal the TARGET for 0,05*StandardHealth, causing no threat
  • [hidden] [does not expire]
    6_0_medpack_greenvariantEffect #3

  • 1
    • When CASTER exits combat

    Only when the following conditions are met:

      • Can only be called by other effects

    Perform the following actions:

    • Remove this effect