Vague fracassante
Vague fracassante
Attributs
Type: | active |
Activation time: | 2.5s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141123151957491524 |
Combat log ID: | 4225848387305472 |
FQN: | abl. |
Star Wars name: | Vague fracassante |
Autres langues: | Shattering Wave Schmetterwelle |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140936606363204080 FQN: abl. daily_ area. ossus. story. empire. boss. boss_ 2. shattering_ wave/5/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- [hidden] [3s]
Effect #2Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 0.2s (15 ticks) # occurrences: 1 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140933307828321497 FQN: abl. daily_ area. ossus. story. empire. boss. boss_ 2. shattering_ wave/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave
- 2
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact
- 3
- When effect ticks the 2nd time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 10m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned 5,2m to 10m to center of TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact
- 4
- When effect ticks the 3rd time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 15m
Only when the following conditions are met:
- <
- If CASTER is positioned 10,1m to 15m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact
- 5
- When effect ticks the 4th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 20m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned 15,1m to 20m to center of TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact
- 6
- When effect ticks the 5th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 25.9m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned 20,1m to 25m to center of TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact
- 7
- When effect ticks the 6th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned 25,1m to 30m to center of TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact
- 8
- When effect ticks the 7th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 35m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned 30,1m to 35m to center of TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact
- 9
- When effect ticks the 8th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 40m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned 35,1m to 40m to center of TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact
- 10
- When effect ticks the 9th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 45m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is positioned 40,100002m to 47,5m to center of TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,23
- Standard Health Percent Min = (float) 0,23
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_impact - Add effect #3 to TARGET from CASTER, Combat Math Only
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. generic. target_ 05 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140934407339949706 FQN: abl. daily_ area. ossus. story. empire. boss. boss_ 2. shattering_ wave/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3,5, 15° pitch, 0° yaw
- [hidden] [1s]
Effect #4Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16140931108805062771 FQN: abl. daily_ area. ossus. story. empire. boss. boss_ 2. shattering_ wave/5/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectossus. story. empire. boss. boss_2. shattering_wave_warning