1. Objets
  2. gen
  3. flashpoint
  4. mdps1
  5. hands
  6. medium
  7. prototype
  8. hammer_03x1

Gants d'initié de Martel

Imperial:
ipp.class.war.flashpoint.mdps1.t3x1.hands
Republic:
ipp.class.kni.flashpoint.mdps1.t3x1.hands

Gants d'initié de Martel

Se lie en ramassant
Armure intermédiaire (Wert 48)
20 Rüstung
Haltbarkeit: 100/100

Total Stats:
+22 Endurance
+17 Maîtrise

Gegenstands-Modifikationen
Module de teinture: empty
Amélioration: empty

Requires Level 17
Requires Armure intermédiaire

Attributes

Container slots

This item can be placed into the following container slots:

  • EquipHumanGlove
  • Inventory
  • Bank
  • Loot
  • Buyback
  • Any

Métadonnées

Appearance

  • ipp.class.war.flashpoint.mdps1.t3x1.hands
  • Array
    (
        [Id] => 16140949014039861986
        [Id62] => ufg97vC
        [Fqn] => ipp.class.war.flashpoint.mdps1.t3x1.hands
        [Type] => 13
        [ModelId] => 1142612
        [MaterialIndex] => 1129416
        [Attachments] => Array
            (
                [0] => 1129072
            )
    
    )
    
  • ipp.class.kni.flashpoint.mdps1.t3x1.hands
  • Array
    (
        [Id] => 16140989623485260667
        [Id62] => Uz6D7yB
        [Fqn] => ipp.class.kni.flashpoint.mdps1.t3x1.hands
        [Type] => 13
        [ModelId] => 1005883
        [MaterialIndex] => 1092534
        [Attachments] => Array
            (
                [0] => 1005884
            )
    
    )
    

    Sources