1. PNJs
  2. flashpoint
  3. star_fortress
  4. trash
  5. solo
  6. zakuul_science_officer
Portrait

Scientifique de l'Empire éternel

Level 65 | Strong | Médecin


Attributs

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Médiscan

FQN: abl.​npc.​ability.​tech.​medicine

Médiscan
4.5sincantation de 3s15 m30100%

Stratégie défensive

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Stratégie défensive
60sinstantanéany20100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bmn_archetype
  • Material: face_gehat01_med_ge_a10impofficer02_m_v01
hair[empty]
facehair[no archetype]
  • + facehair_human_bmn_african_sp_cyber03_brow
  • + facehair_human_bmn_african_sp_cyber03_ear
  • + facehair_human_bmn_african_sp_cyber03_side
  • + facehair_human_bmn_african_sp_cyber03_cheek
  • Material: facehair_human_non_sp_cyber03_u
eyecolor
 eyecolor_human_non_h08_s
    complexioncomp_human_non_c21_m
      ageage_non_non_mid01_m
        Body details
        SlotDetails
        chestchest_trench_bmn_archetype
        • + chest_trench_bmn_med_sp_a07_collar
        • Material: chest_trench_med_sp_a07c01_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a04reptrooper01_u_v02
        handhand_naked_bmn_archetype
        • Material: hand_naked_caucasian_young_a01c01_bmn
        • Skin slot 0: hand_naked_african_young_a01c01_bmn
        • Skin color is hued into slot: 0
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_sp_a04_front
        • Material: waist_belt_med_sp_a04c05_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_ge_a14military02_m_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_ge_a17_knee
        • Material: boot_tall_med_ge_a17military02_u