1. PNJs
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. difficulty_2
  8. trash
  9. trash_miner_foreman
Portrait

Superviseur Houk

Level 50 | Champion | Surveillant


Attributs

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Esquive

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​miner_foreman.​difficulty_1.​dodge

Esquive
30sinstantanéany900100%

Tirs en rafales

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​miner_foreman.​difficulty_1.​sweeping_gunfire

Tirs en rafales
15scanalisation de 4.5s30 m200100%

Tir décisif

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​miner_foreman.​difficulty_1.​vital_shot

Tir décisif
12sincantation de 2s30 m150100%

Tir de balayage

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​miner_foreman.​difficulty_1.​flourish_shot

Tir de balayage
6sinstantané30 m100100%

Tir en salves

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​miner_foreman.​difficulty_1.​flurry_of_bolts

Tir en salves
1.5sinstantané30 m50100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 15986861729838099765

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_houk_bmf_non_a01
  • Material: head_houk_bmf_non_a01_v02
  • Eye material: eye_houk_non_a01_c02
Body details
SlotDetails
chestchest_tight_bmf_archetype
  • + chest_tight_bmf_med_ge_a20_hoodup
  • + chest_tight_bmf_med_ge_a20_hooddown
  • + chest_tight_bmf_med_ge_a20_shld
  • + chest_tight_bmf_med_ge_a20_tunic
  • Material: chest_tight_med_ge_a20refugee02_m
bracerbracer_short_bmf_archetype
  • Material: bracer_short_med_ge_a20refugee02_u_v01
handhand_glove_bmf_archetype
  • + hand_glove_bmf_med_ge_a20_cuff
  • Material: hand_glove_med_ge_a20refugee02_u
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_med_ge_a20_back
  • + waist_belt_bmf_med_ge_a20_front
  • Material: waist_belt_med_ge_a20refugee02_u
legleg_pant_bmf_archetype
  • Material: leg_pant_med_ge_a20refugee02_v02_m
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_med_ge_a20_straps
  • Material: boot_tall_med_ge_a20refugee02_u
All NPCs with this appearance (4)