1. PNJs
  2. location
  3. nar_shaddaa
  4. ambient
  5. promenade
  6. amb_promenade_huckster
Portrait

Marchand

Level 20 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.amb_promenade_huckster

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_zabrakrep_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bms_non_a01_base
  • + hair_zabrakrep_bms_non_a01_side
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h33_p
    complexioncomp_zabrak_non_eyebrow01_m
      facepainttattoo_zabrak_non_good04_u
        Body details
        SlotDetails
        chestchest_jacket_bms_archetype
        • + chest_jacket_bms_med_ge_a31_scarf
        • Material: chest_jacket_med_ge_a31tribal01_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_med_ge_a31tribal01_u_v02
        handhand_naked_bms_archetype
        • Material: hand_naked_caucasian_young_a01c01_bms
        • Skin slot 0: hand_naked_caucasian_young_a01c01_bms
        • Skin color is hued into slot: 0
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_med_ge_a31_front
        • Material: waist_belt_med_ge_a31tribal01_u
        legleg_pant_bms_archetype
        • Material: leg_pant_med_ge_a31tribal01_m_v02
        bootboot_tall_bms_archetype
        • Material: boot_tall_med_ge_a31tribal01_u
        All NPCs with this appearance (2)