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Portrait

Récupératrice Jedi

Level 33-34 | Elite | Gardien lumineux


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Surcharge de sabre

Les attaques au sabre infligent des dégâts élémentaires supplémentaires quand elles frappent. REMARQUE : requiert la présence d'un sabre laser dans la main principale.

FQN: abl.​npc.​ability.​force.​overload_saber

Surcharge de sabre
60sinstantanéany30100%

Retour de sabre

Augmente de 30 % les chances de parer, esquiver ou dévier les attaques imminentes pendant 9 secondes. Thème Jedi.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Retour de sabre
3m 0sinstantanéany10100%

Sursaut

Attaque de sabre basique sur une seule cible. L'animation fonctionne aussi avec les bâtons.

FQN: abl.​npc.​ability.​saber.​lunge

Sursaut
6sinstantané4 m050%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4422053678199721781

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfs_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfs_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfs_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfs_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfs_non_a02
  • + hair_human_bfs_non_a02_bangs
  • Material: hair_human_non_a02_v01_f
hair_human_bfs_non_a07
  • Material: hair_human_non_a07_v01_f
hair_human_bfs_non_a10
  • + hair_human_bfs_non_a10_bun
  • + hair_human_bfs_non_a10_spikes
  • Material: hair_human_non_a10_v01_f
skincolor
(one of 3)
 skincolor_human_non_h26_p
     skincolor_human_non_h30_p
       skincolor_human_non_h32_p
        haircolor
        (one of 3)
         haircolor_human_non_h10_p
           haircolor_human_non_h05_p
             haircolor_human_non_h15_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 3)
                comp_human_non_c30_f
                  comp_human_non_c07_f
                    comp_human_non_c31_f
                      facepaint
                      (one of 2)
                      makeup_human_non_c01_f
                        makeup_human_non_c09_f
                          age[empty]
                          Body details
                          SlotDetails
                          chestchest_capetight_bfs_archetype
                          • + chest_capetight_bfs_med_jk_a03_sash
                          • + chest_capetight_bfs_med_jk_a03_shld
                          • + chest_capetight_bfs_med_jk_a03_hooddown
                          • Material: chest_capetight_med_jk_a03c01_f
                          bracerbracer_short_bfs_archetype
                          • Material: bracer_short_med_jk_a03c01_u_v02
                          handhand_glove_bfs_archetype
                          • + hand_glove_bfs_med_jk_a03_back
                          • Material: hand_glove_med_jk_a03c01_u
                          waistwaist_belt_bfs_archetype
                          • + waist_belt_bfs_med_jk_a03_back
                          • Material: waist_belt_med_jk_a03c01_u
                          legleg_pant_bfs_archetype
                          • Material: leg_pant_med_jk_a03c01_f_v02
                          bootboot_tall_bfs_archetype
                          • + boot_tall_bfs_med_jk_a03_strap
                          • Material: boot_tall_med_jk_a03c01_u
                          All NPCs with this appearance (2)