1. PNJs
  2. location
  3. flashpoint
  4. utility
  5. gauntlet
  6. healer_strong
Portrait

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Level 50 | Strong | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Balayage des organes vitaux

Temps d'utilisation du soin.

FQN: abl.​world_design.​flashpoint.​medic.​vitals_scan

Balayage des organes vitaux
8sinstantané15 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_miralukan_bfn_caucasian_a03
  • Material: head_miralukan_caucasian_a03c01_f
  • Eye material: eye_miralukan_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a06
  • Material: hair_human_non_a06_v01_f
facehairfacehair_miralukan_bfn_non_a04
  • Material: facehair_miralukan_non_a04_v01_u
skincolor
 skincolor_human_non_h21_p
    haircolor
     haircolor_human_non_h06_p
      complexioncomp_human_non_eyebrow12_f
        Body details
        SlotDetails
        chestchest_robe01_bfn_archetype
        • + chest_robe01_bfn_light_ge_a29_chest
        • + chest_robe01_bfn_light_ge_a29_collar
        • + chest_robe01_bfn_light_ge_a29_shld
        • Material: chest_robe01_light_ge_a29doctor02_f
        bracerbracer_short_bfn_archetype
        • Material: bracer_short_light_ge_a29doctor02_u_v01
        handhand_gauntlet_bfn_archetype
        • + hand_gauntlet_bfn_light_ge_a29_forearm
        • Material: hand_gauntlet_light_ge_a29doctor02_u
        waistwaist_belt_bfn_archetype
        • + waist_belt_bfn_light_ge_a29_front
        • Material: waist_belt_light_ge_a29doctor02_u
        legleg_pant_bfn_archetype
        • Material: leg_pant_light_ge_a29doctor02_f_v01
        bootboot_tall_bfn_archetype
        • + boot_tall_bfn_light_ge_a29_shin
        • Material: boot_tall_light_ge_a29doctor02_u