1. PNJs
  2. location
  3. flashpoint
  4. shared
  5. the_colicoid_wargame
  6. flavor
  7. hutt_bounty_hunter
Portrait

Chasseur de primes Hutt

Level 36-40 | Strong | Commandant des mercenaires


Attributs

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tir aligné

FQN: abl.​npc.​ability.​tech.​rail_shot_random_boss4

Tir aligné
15sinstantané30 m100100%

Sonde explosive

FQN: abl.​npc.​ability.​tech.​explosive_probe

Sonde explosive
30sinstantané30 m70100%

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10scanalisation de 3s30 m50100%

Missiles thermoguidés

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Missiles thermoguidés
15sinstantané30 m25100%

Électrofléchette

FQN: abl.​npc.​ability.​tech.​electro_dart_random_boss4

Électrofléchette
20sinstantané30 m20100%

Artillerie

FQN: abl.​npc.​ability.​tech.​artillary

Artillerie
20sincantation de 3s30 m15100%

Souffle chargé

Lance trois souffles de puissance sur la cible.

FQN: abl.​npc.​ability.​pistol.​burst

Souffle chargé
6sincantation de 1.5s30 m5100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a01
  • Material: head_chiss_asian_a01c01_f
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet06_bfn_archetype
  • + face_bhhelmet06_bfn_heavy_bh_a04_tubes
  • Material: face_bhhelmet06_heavy_bh_a04c01_u
hairhair_human_bfn_non_a11
  • Material: hair_human_non_a11_v01_f
skincolor
 skincolor_chiss_african_h03_p
    Body details
    SlotDetails
    chestchest_armor01_bfn_archetype
    • + chest_armor01_bfn_heavy_bh_a04_body
    • + chest_armor01_bfn_heavy_bh_a04_shld
    • + chest_armor01_bfn_heavy_bh_a04_loin
    • Material: chest_armor01_heavy_bh_a04c01_f
    bracerbracer_short_bfn_archetype
    • Material: bracer_short_heavy_bh_a04c01_u_v02
    handhand_glove_bfn_archetype
    • + hand_gauntlet_bfn_heavy_bh_a04_forearm
    • Material: hand_gauntlet_heavy_bh_a04c01_u
    waistwaist_belt_bfn_archetype
    • + waist_belt_bfn_heavy_bh_a04_sling
    • + waist_belt_bfn_heavy_bh_a04_back
    • + waist_belt_bfn_heavy_bh_a04_front
    • Material: waist_belt_heavy_bh_a04c01_u
    legleg_pant_bfn_archetype
    • Material: leg_pant_heavy_bh_a04c01_f_v01
    bootboot_tall_bfn_archetype
    • + boot_tall_bfn_heavy_bh_a04_shin
    • Material: boot_tall_heavy_bh_a04c01_u