1. PNJs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_schematics_basic_comm
Portrait

Lieutenant Trailik <Marchand de cristaux de données ordinaires>

Level 55 | Elite | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.schematics.rank01
Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a03
  • Material: head_human_bmf_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bmf_archetype
  • + face_gehathair01_bmf_med_ge_a10_mic
  • + face_gehathair01_bmf_med_ge_a10_hair
  • Material: face_gehat01_med_ge_a10impofficer04_m_v01
facehair[no archetype]
  • + facehair_human_bmf_caucasian_a04_goatee
  • + facehair_human_bmf_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
haircolor
 haircolor_human_non_h03_p
    Body details
    SlotDetails
    chestchest_tight_bmf_archetype
    • + chest_tight_bmf_med_ge_a10_shld
    • + chest_tight_bmf_med_ge_a10_chest
    • + chest_tight_bmf_med_ge_a10_collar
    • Material: chest_tight_med_ge_a10impofficer04_m
    bracerbracer_short_bmf_archetype
    • Material: bracer_short_med_ge_a10impofficer04_u_v01
    handhand_glove_bmf_archetype
    • + hand_glove_bmf_med_ge_a10_wrist
    • Material: hand_glove_med_ge_a10impofficer04_u
    waistwaist_belt_bmf_archetype
    • + waist_belt_bmf_med_ge_a10_front
    • + waist_belt_bmf_med_ge_a10_back
    • Material: waist_belt_med_ge_a10impofficer04_u
    legleg_pant_bmf_archetype
    • Material: leg_pant_med_ge_a10impofficer04_m_v02
    bootboot_tall_bmf_archetype
    • + boot_tall_bmf_med_ge_a10_shin
    • Material: boot_tall_med_ge_a10impofficer04_u