1. PNJs
  2. flashpoint
  3. elom
  4. shared
  5. trash
  6. imperial
  7. rep_standard_ranged_1
Portrait

Oil de lynx de la République

Level 80 | Standard | Tireur d'élite


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tir dans les jambes

FQN: abl.​npc.​ability.​rifle.​leg_shot

Tir dans les jambes
20sinstantané30 m3050%

Tir embusqué

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Tir embusqué
12sincantation de 3s30 m30100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Tir précis

FQN: abl.​npc.​ability.​rifle.​snipe

Tir précis
6sincantation de 1.5s30 m0150%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 4097450713733981809, 2482300085211428960

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h01_p
    eyecolor
     eyecolor_twilek_non_h07_s
      complexioncomp_twilek_non_c11_m
        facepainttattoo_twilek_non_good03_m
          agescar_twilek_non_c16_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_tr_a01_collar
            • + chest_tight_bmn_med_tr_a01_pocket
            • + chest_tight_bmn_med_ge_a01_back
            • Material: chest_tight_med_ge_a01repsoldier05_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a01repsoldier05_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_tr_a01_front
            • Material: hand_gauntlet_med_ge_a01repsoldier05_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_tr_a01_back
            • + waist_belt_bmn_med_tr_a01_front
            • Material: waist_belt_med_ge_a01repsoldier05_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a01repsoldier05_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_tr_a01_shin
            • Material: boot_tall_med_ge_a01repsoldier05_u
            3D model
            Facial details
            SlotDetails
            headhead_human_bfb_caucasian_a02
            • Material: head_zabrakrep_caucasian_a02c01_f
            • Eye material: eye_human_non_a01_c01
            • Skin color is hued into slot: 0
            faceface_trhelmet01_bfb_archetype
            • + face_trhelmet01_bfb_med_tr_a01_antenna
            • Material: face_gehelmet30_med_ge_a01repsoldier05_u
            skincolor
             skincolor_zabrak_non_h01_p
              eyecolor
               eyecolor_zabrak_non_h04_s
                complexioncomp_zabrak_non_c32_f
                  agescar_human_non_c05_u
                    Body details
                    SlotDetails
                    chestchest_tight_bfb_archetype
                    • + chest_tight_bfb_med_tr_a01_collar
                    • + chest_tight_bfb_med_tr_a01_pocket
                    • + chest_tight_bfb_med_ge_a01_back
                    • Material: chest_tight_med_ge_a01repsoldier05_f
                    bracerbracer_short_bfb_archetype
                    • Material: bracer_short_med_ge_a01repsoldier05_u_v02
                    handhand_gauntlet_bfb_archetype
                    • + hand_gauntlet_bfb_med_tr_a01_front
                    • Material: hand_gauntlet_med_ge_a01repsoldier05_u
                    waistwaist_belt_bfb_archetype
                    • + waist_belt_bfb_med_tr_a01_back
                    • + waist_belt_bfb_med_tr_a01_front
                    • Material: waist_belt_med_ge_a01repsoldier05_u
                    legleg_pant_bfb_archetype
                    • Material: leg_pant_med_ge_a01repsoldier05_f_v02
                    bootboot_tall_bfb_archetype
                    • + boot_tall_bfb_med_tr_a01_shin
                    • Material: boot_tall_med_ge_a01repsoldier05_u