1. PNJ
  2. cinematic_extras
  3. imperial
  4. imperial_citizen_a
Portrait

[imperial_citizen_a]

Level 1 | Standard | Mêlée


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a01_goatee
  • + facehair_human_bmn_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h27_p
         skincolor_human_non_h28_p
          haircolor
          (one of 4)
           haircolor_human_non_h02_p
             haircolor_human_non_h04_p
               haircolor_human_non_h12_p
                 haircolor_human_non_h13_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h04_s
                       eyecolor_human_non_h03_s
                        complexion
                        (one of 3)
                        comp_human_non_c20_m
                          comp_human_non_c01_m
                            comp_human_non_c27_m
                              age
                              (one of 2)
                              age_non_non_none_u
                                age_non_non_mid01_m
                                  Body details
                                  SlotDetails
                                  chestchest_baggy_bmn_archetype
                                  • + chest_baggy_bmn_light_ge_a12_collar
                                  • + chest_baggy_bmn_light_ge_a12_loinlight
                                  • Material: chest_baggy_light_ge_a12impimpcitizen01_m
                                  bracerbracer_short_bmn_archetype
                                  • Material: bracer_short_light_ge_a12impimpcitizen01_u_v01
                                  handhand_gauntlet_bmn_archetype
                                  • Material: hand_gauntlet_light_ge_a12impimpcitizen01_u
                                  waistwaist_belt_bmn_archetype
                                  • + waist_belt_bmn_light_ge_a12_front
                                  • + waist_belt_bmn_light_ge_a12_back
                                  • Material: waist_belt_light_ge_a12impimpcitizen01_u
                                  legleg_pant_bmn_archetype
                                  • Material: leg_pant_light_ge_a12impimpcitizen01_m_v01
                                  bootboot_tall_bmn_archetype
                                  • + boot_tall_bmn_light_ge_a12_shin
                                  • Material: boot_tall_light_ge_a12impimpcitizen01_u
                                  All NPCs with this appearance (6)