1. PNJ
  2. test
  3. location
  4. war_world
  5. hutta
  6. republic_trooper
Portrait

[republic_trooper]

Level 7-9 | Standard | À distance


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

FR_Regen

FQN: abl.​test.​world_design.​pvp.​regen

FR_Regen
60s10s channelany0100%

FR_Slow Shot

FR_Does 60 damage and causes global cooldown of 3 seconds on target.

FQN: abl.​test.​world_design.​pvp.​slow_shot

FR_Slow Shot
10sinstant35 m025%

FR_Big Shot

FR_This blast does between 160 and 180 damage.

FQN: abl.​test.​world_design.​pvp.​big_shot

FR_Big Shot
10sinstant35 m025%

FR_Rapid Shot

FR_Builds 1 Action Point. Does 40 to 60 damage.

FQN: abl.​test.​world_design.​pvp.​rapid_shot

FR_Rapid Shot
noneinstant35 m025%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantany075%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • Material: chest_tight_light_ge_a33hacker01_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_bh_a02c01_u_v01
handhand_gauntlet_bmn_archetype
  • Material: hand_gauntlet_heavy_bh_a02c01_u
waistwaist_belt_bmn_archetype
  • Material: waist_belt_heavy_bh_a02c01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_light_ge_a33hacker01_m_v02
bootboot_tall_bmn_archetype
  • Material: boot_tall_heavy_bh_a02c01_u