1. PNJs
  2. location
  3. taris_imperial
  4. class
  5. sith_warrior
  6. general_frellka
  7. imperial_captain
Portrait

Capitaine impérial

Level 32 | Strong | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bmn_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 2)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
      haircolor
      (one of 3)
       haircolor_human_non_h06_p
         haircolor_human_non_h01_p
           haircolor_human_non_h11_p
            eyecolor
            (one of 2)
             eyecolor_human_non_h02_s
               eyecolor_human_non_h03_s
                complexion
                (one of 3)
                comp_human_non_c17_m
                  comp_human_non_c28_m
                    comp_human_non_c01_m
                      age
                      (one of 2)
                      age_non_non_mid01_m
                        age_non_non_none_u
                          Body details
                          SlotDetails
                          chestchest_tight_bmn_archetype
                          • + chest_tight_bmn_med_ge_a10_collar
                          • Material: chest_tight_med_ge_a10impofficer01_m
                          bracerbracer_short_bmn_archetype
                          • Material: bracer_short_med_ge_a10impofficer01_u_v01
                          handhand_glove_bmn_archetype
                          • Material: hand_glove_med_ge_a10impofficer01_u
                          waistwaist_belt_bmn_archetype
                          • Material: waist_belt_med_ge_a10impofficer01_u
                          legleg_pant_bmn_archetype
                          • Material: leg_pant_med_ge_a10impofficer01_m_v01
                          bootboot_tall_bmn_archetype
                          • Material: boot_tall_med_ge_a10impofficer01_u
                          All NPCs with this appearance (4)