1. PNJs
  2. location
  3. ord_mantell
  4. vendor
  5. fort_garnik
  6. vendor_collector
Portrait

Caporal Hurwell <Marchand spécialisé>

Level 10 | Standard | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.token_collector.ord_mantell
Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a04_chops
  • + facehair_human_bmn_caucasian_a04_mustache
  • + facehair_human_bmn_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h36_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c01_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • Material: chest_tight_heavy_ge_a03reptrooper02_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
            handhand_glove_bmn_archetype
            • Material: hand_glove_heavy_ge_a03reptrooper02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_tr_a02_front
            • + waist_belt_bmn_heavy_tr_a02_back
            • Material: waist_belt_heavy_ge_a03reptrooper02_u
            legleg_armor02_bmn_archetype
            • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_tr_a02_shin
            • Material: boot_tall_heavy_ge_a03reptrooper02_u