1. PNJs
  2. location
  3. dromund_kaas
  4. class
  5. bounty_hunter
  6. the_huntmaster
  7. iopiane_ratle_c
Portrait

Iopiane Ratle

Level 16 | Strong | Boss


Attributs

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Texte non valide - DNT

FQN: abl.​npc.​ability.​utility.​npc_agro_control_m

Texte non valide - DNT
33m 20sinstantanéany500100%

Électrofléchette

FQN: abl.​npc.​ability.​tech.​electro_dart_health_condition

Électrofléchette
45sinstantané30 m250100%

Tir aligné

Effectue un tir sur la cible, qui lui inflige de lourds dégâts. Fonctionne uniquement sur une cible vulnérable (étourdie, endormie, brûlée).

FQN: abl.​npc.​ability.​tech.​rail_shot

Tir aligné
15sinstantané30 m200100%

Tir puissant

Effectue un tir puissant sur la cible.

FQN: abl.​npc.​ability.​pistol.​power_shot

Tir puissant
6sincantation de 1.5s30 m125100%

Explosion de missile

FQN: abl.​npc.​ability.​tech.​missile_blast

Explosion de missile
9sincantation de 1.5s30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.iopiane_ratle

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband01_bfa_archetype
  • + face_geheadband01_bfa_heavy_ge_a18_eye
  • Material: face_geheadband01_heavy_ge_a18mercenary04_u
hairhair_human_bfa_non_a06
  • + hair_human_bfa_non_a06_ponytail
  • + hair_human_bfa_non_a06_spikes
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_mirialan_african_h02_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_mirialan_non_h07_s
        complexioncomp_human_non_c01_f
          facepaintmakeup_human_non_c02_f
            agescar_human_non_c13_u
              Body details
              SlotDetails
              chestchest_baggy_bfa_archetype
              • + chest_baggy_bfa_heavy_ge_a18_back
              • + chest_baggy_bfa_heavy_ge_a18_shld
              • Material: chest_baggy_heavy_ge_a18mercenary04_f
              bracerbracer_short_bfa_archetype
              • Material: bracer_short_heavy_ge_a18mercenary04_u_v01
              handhand_naked_bfa_archetype
              • Material: hand_naked_african_young_a01c01_bfa
              • Skin slot 0: hand_naked_african_young_a01c01_bfa
              • Skin color is hued into slot: 0
              waistwaist_belt_bfa_archetype
              • + waist_belt_bfa_heavy_ge_a18_front
              • + waist_belt_bfa_heavy_ge_a18_back
              • Material: waist_belt_heavy_ge_a18mercenary04_u
              legleg_pant_bfa_archetype
              • Material: leg_pant_heavy_ge_a18mercenary04_f_v02
              bootboot_tall_bfa_archetype
              • + boot_tall_bfa_heavy_ge_a18_shin
              • Material: boot_tall_heavy_ge_a18mercenary04_u
              All NPCs with this appearance (2)