1. PNJs
  2. location
  3. ord_mantell
  4. vendor
  5. fort_garnik
  6. vendor_heavy_armor
Portrait

Spécialiste Tos <Marchand d'armures lourdes>

Level 10 | Standard | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.tier01.armor.heavy
  • pkg.vendor.tier01.armor.heavy_ord
Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_caucasian_a01
  • Material: head_twilek_bms_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h08_p
    eyecolor
     eyecolor_twilek_non_h04_s
      complexioncomp_twilek_non_c05_m
        facepainttattoo_twilek_non_c03_u
          ageage_twilek_non_mid01_m
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • + chest_tight_bms_med_tr_a01_collar
            • + chest_tight_bms_med_tr_a01_pocket
            • + 1001418 – not found
            • Material: chest_tight_med_ge_a01repsoldier05_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a01repsoldier05_u_v02
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_med_tr_a01_front
            • Material: hand_gauntlet_med_ge_a01repsoldier05_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_tr_a01_front
            • + waist_belt_bms_med_tr_a01_back
            • Material: waist_belt_med_ge_a01repsoldier05_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a01repsoldier04_m_v02
            bootboot_tall_bms_archetype
            • + 1002284 – not found
            • + 1143073 – not found
            • Material: boot_tall_med_ge_a01repsoldier05_u