1. PNJs
  2. cinematic_extras
  3. imperial
  4. imperial_crew_d
Portrait

[imperial_crew_d]

Level 1 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bfa_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfa_non_a07
  • Material: hair_human_non_a07_v01_f
hair_human_bfa_non_a09
  • + hair_human_bfa_non_a09_wrap
  • Material: hair_human_non_a09_v01_f
hair_human_bfa_non_a12
  • Material: hair_human_non_a12_v01_f
skincolor
(one of 3)
 skincolor_human_non_h03_p
     skincolor_human_non_h04_p
       skincolor_human_non_h06_p
        haircolor
        (one of 3)
         haircolor_human_non_h04_p
           haircolor_human_non_h06_p
             haircolor_human_non_h02_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 3)
                comp_human_non_c22_f
                  comp_human_non_c31_f
                    comp_human_non_c20_f
                      facepaint
                      (one of 3)
                      makeup_human_non_c06_f
                        makeup_human_non_c09_f
                          makeup_human_non_c17_f
                            age
                            (one of 2)
                            age_non_non_none_u
                              age_non_non_mid01_f
                                Body details
                                SlotDetails
                                chestchest_tight_bfa_archetype
                                • Material: chest_tight_med_ge_a10impofficer01_f
                                handhand_glove_bfa_archetype
                                • + hand_glove_bfa_med_ge_a10_wrist
                                • Material: hand_glove_med_ge_a10impofficer01_u
                                waistwaist_belt_bfa_archetype
                                • + waist_belt_bfa_med_ge_a10_front
                                • Material: waist_belt_med_ge_a10impofficer01_u
                                legleg_pant_bfa_archetype
                                • Material: leg_pant_med_ge_a10impofficer01_f_v01
                                bootboot_tall_bfa_archetype
                                • Material: boot_tall_med_ge_a10impofficer01_u