1. PNJs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. republic_forward_guardian
Portrait

Gardien supérieur de la République

Level 49-50 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_african_a01
  • Material: head_twilek_bmn_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 3)
 skincolor_twilek_non_h07_p
     skincolor_twilek_non_h02_p
       skincolor_twilek_non_h03_p
        eyecolor
         eyecolor_twilek_non_h01_s
          complexioncomp_twilek_non_c03_m
            facepaint
            (one of 2)
            tattoo_twilek_non_c06_u
              facepaint_non_non_none_u
                Body details
                SlotDetails
                chestchest_trencharmor_bmn_archetype
                • + chest_trencharmor_bmn_heavy_tr_a06_shld
                • + chest_trencharmor_bmn_heavy_tr_a06_loin
                • + chest_trencharmor_bmn_heavy_tr_a06_back
                • Material: chest_trencharmor_heavy_ge_a06reptrooper01_u
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_heavy_ge_a06reptrooper01_u_v01
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_heavy_tr_a06_forearm
                • Material: hand_gauntlet_heavy_ge_a06reptrooper01_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_heavy_tr_a06_back
                • + waist_belt_bmn_heavy_tr_a06_front
                • Material: waist_belt_heavy_ge_a06reptrooper01_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_heavy_ge_a06reptrooper01_u_v01
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_heavy_tr_a06_shin
                • Material: boot_tall_heavy_ge_a06reptrooper01_u