1. PNJs
  2. location
  3. flashpoint
  4. shared
  5. the_streets_of_cademimu
  6. enemy
  7. boss_police_elite
Portrait

Officier Xander <Agent d'exécution cyborg>

Level 28 | Champion | Boss


Attributs

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Activer le droïde

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​activate_droid

Activer le droïde
40sincantation de 5s80 m0900100%

Grenade adhésive

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​sticky_grenade

Grenade adhésive
15sinstantané50 m0300100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m00100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m002%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m004%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m00100%

Tir rapide

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​quick_shot

Tir rapide
6sinstantané50 m1300100%

Salve de tirs

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​elite_flurry

Salve de tirs
noneinstantané50 m110100%

Interaction

Loot information

Loot package: 10128141421348184100, 1519055067425086355

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet10_bms_archetype
  • Material: face_trhelmet10_tr_h03c01_u
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_heavy_ge_a18_chest
  • + chest_baggy_bms_heavy_ge_a18_back
  • Material: chest_baggy_heavy_ge_a18mercenary05_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_tr_a05c03_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_tr_a03_back
  • Material: hand_gauntlet_heavy_tr_a03c02_u
waistwaist_belt_bms_archetype
  • Material: waist_belt_heavy_tr_a05c04_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_ge_a04reptrooper03_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_tr_a05_shin
  • Material: boot_tall_heavy_tr_a05c03_u
All NPCs with this appearance (2)