1. PNJs
  2. location
  3. flashpoint
  4. shared
  5. mandalorian_raiders
  6. enemy
  7. hard
  8. trash_mandalorian_warrior
Portrait

Guerrier Mandalorien

Level 55 | Standard | Champion


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fracas

Inflige des dégâts d'arme et des dégâts internes pendant plusieurs secondes. Utilisable uniquement contre les cibles brisées.

FQN: abl.​npc.​ability.​saber.​shatter

Fracas
12sinstantané4 m50100%

Assaut fatal

Inflige des dégâts d'arme et réduit de 4 % l'armure de la cible. Cumulable 5 fois.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Assaut fatal
4.5sinstantané4 m5100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 6558896566623584842

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a05
  • Material: head_human_bmn_asian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet02_bmn_archetype
  • + face_bhhelmet02_bmn_heavy_bh_a03_goggles
  • Material: face_bhhelmet02_heavy_bh_a03c01_u
facehair
(one of 2)
[no archetype]
  • + facehair_human_bmn_asian_sm_cyber01_side
  • Material: facehair_human_non_sm_cyber01_u
[empty]
skincolor
(one of 3)
 skincolor_human_asian_h01_p
     skincolor_human_asian_h02_p
       skincolor_human_asian_h03_p
        eyecolor
         eyecolor_human_non_h02_s
          complexion
          (one of 3)
          comp_human_non_c28_m
            comp_human_non_c16_m
              [empty]
              facepaint
              (one of 2)
              tattoo_human_non_bh01_u
                [empty]
                Body details
                SlotDetails
                chestchest_baggy_bmn_archetype
                • + chest_baggy_bmn_med_bh_a01_chest
                • + chest_baggy_bmn_med_bh_a01_shld
                • Material: chest_baggy_med_bh_a01c03_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_bh_a01c01_u_v01
                handhand_gauntlet_bmn_archetype
                • Material: hand_gauntlet_med_bh_a01c03_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_bh_a01_front
                • Material: waist_belt_med_bh_a01c01_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_bh_a01c03_m_v02
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_bh_a01_shin
                • Material: boot_tall_med_bh_a01c03_u
                All NPCs with this appearance (2)