1. PNJs
  2. location
  3. open_worlds
  4. class
  5. bounty_hunter
  6. chapter_3
  7. number_one_with_a_bullet
  8. fearful_staffer
Portrait

Membre du personnel effrayée

Level 48-50 | Weak | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bfn_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_asian_a04
  • Material: head_human_asian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_bangs
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a02
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a09
  • + hair_human_bfn_non_a09_wrap
  • Material: hair_human_non_a09_v01_f
hair_human_bfn_non_a05
  • Material: hair_human_non_a05_v01_f
skincolor
(one of 3)
 skincolor_human_non_h13_p
     skincolor_human_non_h21_p
       skincolor_human_asian_h11_p
        haircolor
        (one of 4)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h04_p
               haircolor_human_non_h15_p
                eyecolor
                 eyecolor_human_non_h02_s
                  complexioncomp_human_non_eyebrow14_f
                    Body details
                    SlotDetails
                    chestchest_tight_bfn_archetype
                    • + chest_tight_bfn_light_ge_a13_chest
                    • + chest_tight_bfn_light_ge_a13_loin
                    • + chest_tight_bfn_light_ge_a13_shld
                    • Material: chest_tight_light_ge_a13impcitizen02_f
                    bracerbracer_short_bfn_archetype
                    • Material: bracer_short_light_ge_a13impcitizen02_u_v01
                    handhand_glove_bfn_archetype
                    • + hand_glove_bfn_light_ge_a13_wrist
                    • Material: hand_glove_light_ge_a13impcitizen02_u
                    waistwaist_belt_bfn_archetype
                    • + waist_belt_bfn_light_ge_a13_back
                    • Material: waist_belt_light_ge_a13impcitizen02_u
                    legleg_pant_bfn_archetype
                    • Material: leg_pant_light_ge_a13impcitizen02_f_v02
                    bootboot_tall_bfn_archetype
                    • + boot_tall_bfn_light_ge_a13_ankle
                    • Material: boot_tall_light_ge_a13impcitizen02_u