1. PNJs
  2. location
  3. war_world
  4. quesh
  5. mob
  6. humanoid
  7. republic
  8. republic_blitz_trooper
Portrait

Soldat éclair de la République

Level 36-37 | Standard | Holopirate


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Holo-leurres

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo-leurres
3m 0sinstantanéany1100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet08_bmn_archetype
  • + face_trhelmet08_bmn_tr_h01_goggles
  • Material: face_trhelmet08_tr_h01c01_u
hairhair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c20_m
        Body details
        SlotDetails
        chestchest_trencharmor_bmn_archetype
        • + chest_trencharmor_bmn_heavy_tr_a06_loin
        • Material: chest_trencharmor_heavy_ge_a06reptrooper02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a06reptrooper02_u_v01
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_heavy_tr_a02_bracer
        • Material: hand_glove_heavy_tr_a02c03_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_ge_a06reptrooper02_m_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_tr_a06_shin
        • Material: boot_tall_heavy_ge_a06reptrooper02_u