1. PNJs
  2. exp
  3. seasons
  4. 02_uprisings
  5. station256
  6. boss_1
  7. marlon_fenn
Portrait

Marlon Fenn

Level 75 | Champion | Mêlée


Attributs

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lame rétractable

Attaque de courte portée infligeant des dégâts intermédiaires. Fait saigner la cible, lui infligeant chaque seconde des dégâts internes légers durant 3 secondes.

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​retractable_blade

Lame rétractable
10sinstantané4 m800100%

Coup d'épaule

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​shoulder_slam

Coup d'épaule
8sinstantané4 m650100%

Poing fulgurant

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​flaming_fist

Poing fulgurant
8sincantation de 1.5s10 m600100%

Charge express

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​jet_charge

Charge express
5sinstantané30 m500100%

Salve de fusil à cartouches

FQN: abl.​exp.​uprisings.​station256.​trial_and_error.​boss_1.​shotgun_flurry

Salve de fusil à cartouches
noneinstantané20 m300100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 5194695669827678456, 11123086626378628098

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc06
  • Material: head_human_bms_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet28_bms_archetype
  • + face_bhhelmet28_bms_bh_mtx08_front
  • Material: face_bhhelmet28_heavy_bh_mtx08c01_u
hair[empty]
skincolor[empty]
haircolor[empty]
eyecolor[empty]
complexion[empty]
age[empty]
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_light_bh_mtx06_shoulder
  • + chest_tight_bms_light_bh_mtx06_backpack
  • + chest_tight_bms_light_bh_mtx06_arms
  • Material: chest_tight_light_bh_mtx06c01_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_light_bh_mtx06c01_u
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_light_bh_mtx06_forearm
  • Material: hand_gauntlet_light_bh_mtx06c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_light_bh_mtx06_front
  • + waist_belt_bms_light_bh_mtx06_sling
  • Material: waist_belt_light_bh_mtx06c01_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_med_bh_mtx07c01_u
bootboot_tall_bms_archetype
  • + boot_tall_bms_light_bh_mtx06_shin
  • Material: boot_tall_light_bh_mtx06c01_u