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  2. operation
  3. oricon
  4. palace
  5. enemy
  6. difficulty_1
  7. boss
  8. dread_master_council
  9. dread_master_raptus
Portrait

Maître d'Effroi Raptus <Tisseur de cauchemars>

Level 55 | Champion | Boss


Attributs

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (19)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

[trigger_20_health]

Pouvoir à assigner dans pkgabilitiestable. Au seuil de santé, le PNJ doit réaliser le HYD hook pour ce pourcentage de santé. Le script HYD doit être assigné sur spec SPN du PNJ.

FQN: abl.​npc.​ability.​utility.​trigger_20_health

[trigger_20_health]
50m 0sinstantané100 m01000100%

[trigger_15_health]

Pouvoir à assigner dans pkgabilitiestable. Au seuil de santé, le PNJ doit réaliser le HYD hook pour ce pourcentage de santé. Le script HYD doit être assigné sur spec SPN du PNJ.

FQN: abl.​npc.​ability.​utility.​trigger_15_health

[trigger_15_health]
50m 0sinstantané100 m01000100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m00100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m002%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m004%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m00100%

[health_threshold]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​health_threshold

[health_threshold]
50m 0sinstantanéany11000100%

Cyclone

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​spinning_attack

Cyclone
30sinstantané100 m1120100%

Fente mortelle

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​cone_attack

Fente mortelle
15scanalisation de 3.5s20 m1100100%

Choc

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​smash

Choc
15sinstantané100 m190100%

Attaque de mêlée

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​flurry

Attaque de mêlée
noneinstantané4 m150100%

[out_of_range]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​raptus.​out_of_range

[out_of_range]
1.5sinstantané70 m140100%

Siphon d'énergie

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​siphon_holocron

Siphon d'énergie
nonecanalisation de 40s100 m10100%

[health_threshold_final]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​health_threshold_final

[health_threshold_final]
60sinstantanéany21000100%

[final_burn_positioner]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_positioner

[final_burn_positioner]
50m 0sinstantané70 m3500100%

Puissance des Maîtres

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_hard

Puissance des Maîtres
50m 0sincantation de 2sany3400100%

Puissance des Maîtres

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_phase

Puissance des Maîtres
50m 0sincantation de 2sany3400100%

Fureur des Maîtres

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​return_from_throne

Fureur des Maîtres
50m 0sincantation de 20sany41000100%

Interaction

Char ref: chr.dread_master_raptus

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet34_dreadmaster_bmn_archetype
  • + face_gehelmet34_dreadmaster_bmn_eye01
  • + face_gehelmet34_dreadmaster_bmn_eye02
  • + face_gehelmet34_dreadmaster_bmn_top
  • Material: face_gehelmet34_dreadmaster_a34c01_u
Body details
SlotDetails
chestchest_robe04_bmn_archetype
  • + chest_robe04_bmn_light_ss_a04_back
  • + chest_robe04_bmn_light_ss_a04_chest
  • + chest_robe04_bmn_light_ss_a04_shld
  • Material: chest_robe01_light_ss_a04c02_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_light_ss_a04c02_u_v02
handhand_gauntlet_bmn_archetype
  • Material: hand_gauntlet_light_ss_a04c02_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_light_ss_a04_back
  • + waist_belt_bmn_light_ss_a04_front
  • + waist_belt_bmn_light_ss_a04_sling
  • Material: waist_belt_light_ss_a04c02_u
legleg_skirt_bmn_archetype
  • Material: leg_skirt_light_ss_a04c02_u_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_light_ss_a04_shin
  • Material: boot_tall_light_ss_a04c02_u
All NPCs with this appearance (13)