1. PNJs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_bountyhunter
Portrait

Romorron le Massacreur

Level 50 | Strong | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a01
  • Material: head_zabrakimp_asian_a01c01_f
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bfn_non_a05
  • Material: hair_zabrak_non_a05_v01_f
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_african_h02_p
    haircolor
     haircolor_sith_non_h05_p
      eyecolor
       eyecolor_zabrak_non_h01_s
        complexion[empty]
        facepainttattoo_zabrak_non_evil06_u
          Body details
          SlotDetails
          chestchest_armor01_bfn_archetype
          • + chest_armor01_bfn_heavy_bh_a02_arm
          • Material: chest_armor01_heavy_ge_a24mandalorian02_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_heavy_ge_a24mandalorian01_u_v02
          handhand_gauntlet_bfn_archetype
          • Material: hand_gauntlet_heavy_ge_a24mandalorian02_u
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_heavy_bh_a02_back
          • + waist_belt_bfn_heavy_bh_a02_front
          • + waist_belt_bfn_heavy_bh_a02_sling
          • Material: waist_belt_heavy_ge_a24mandalorian03_u
          legleg_armor01_bfn_archetype
          • Material: leg_armor01_heavy_ge_a24mandalorian01_f_v02
          bootboot_tall_bfn_archetype
          • Material: boot_tall_heavy_ge_a24mandalorian02_u