1. PNJs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. corsec_weaponmaster
Portrait

Maître des armes de la CorSec

Level 48 | Strong | Brûleur


Attributs

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sonde plasma

Déploie un drone de plasma qui inflige des dégâts intermédiaires progressifs à tous les ennemis à proximité pendant 15 secondes. REMARQUE : équilibré si le joueur quitte la ZE après 2 cycles.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Sonde plasma
12sinstantané30 m30100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Bombe incendiaire

FQN: abl.​npc.​ability.​tech.​fire_bomb

Bombe incendiaire
30sincantation de 3s15 m025%

Rafale de flammes

FQN: abl.​npc.​ability.​tech.​flame_burst

Rafale de flammes
9sinstantané15 m050%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a03
  • Material: head_zabrakrep_bmf_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_zabrakrep_bmf_non_a06
  • Material: hair_zabrak_non_a06_v01_u
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmf_non_a07
  • Material: hair_zabrak_non_a07_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmf_non_a03_base
  • + hair_zabrakrep_bmf_non_a03_front
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 3)
 skincolor_human_non_h26_p
     skincolor_human_non_h30_p
       skincolor_zabrak_non_h01_p
        haircolor
        (one of 3)
         haircolor_human_non_h01_p
           haircolor_human_non_h14_p
             haircolor_human_non_h09_p
              eyecolor
               eyecolor_zabrak_non_h04_s
                complexion
                (one of 2)
                comp_zabrak_non_c20_m
                  comp_zabrak_non_c07_m
                    facepaint
                    (one of 2)
                    tattoo_zabrak_non_good04_u
                      tattoo_zabrak_non_good06_u
                        ageage_non_non_old01_m
                          Body details
                          SlotDetails
                          chestchest_tight_bmf_archetype
                          • + chest_tight_bmf_light_ge_a33_collar
                          • + chest_tight_bmf_light_ge_a33_chest
                          • + chest_tight_bmf_light_ge_a33_loin
                          • Material: chest_tight_light_ge_a33hacker04_m
                          bracerbracer_short_bmf_archetype
                          • Material: bracer_short_light_ge_a33hacker04_u_v01
                          handhand_gauntlet_bmf_archetype
                          • + hand_gauntlet_bmf_light_ge_a33_back
                          • Material: hand_gauntlet_light_ge_a33hacker04_u
                          waistwaist_belt_bmf_archetype
                          • + waist_belt_bmf_light_ge_a33_back
                          • + waist_belt_bmf_light_ge_a33_front
                          • Material: waist_belt_light_ge_a33hacker04_u
                          legleg_pant_bmf_archetype
                          • Material: leg_pant_light_ge_a33hacker04_m_v02
                          bootboot_tall_bmf_archetype
                          • + boot_tall_bmf_light_ge_a33_cuff
                          • Material: boot_tall_light_ge_a33hacker04_u