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  7. alliance_commander_male_a01
Portrait

Commandant de l'Alliance

Level 75 | Standard | Éclaireur


Attributs

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Tir de fusil

Tire deux fois rapidement, infligeant des dégâts intermédiaires.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Tir de fusil
3sinstantané30 m010%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a03
  • Material: head_human_bma_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet02_bma_archetype
  • + face_trhelmet02_bma_ge_mtx107_visor
  • Material: face_trhelmet02_heavy_ge_mtx107c01_u
hairhair_human_bma_mtx_a06
  • Material: hair_human_mtx_a06_v01_u
facehair[no archetype]
  • + facehair_human_bma_asian_sm_cyber04_bottom
  • + facehair_human_bma_asian_sm_cyber04_front
  • + facehair_human_bma_asian_sm_cyber04_stache
  • + facehair_human_bma_asian_sm_cyber04_top
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_caucasian_h04_p
    eyecolor
     eyecolor_sith_non_h01_s
      complexioncomp_human_non_eyebrow02_m
        Body details
        SlotDetails
        chestchest_armor01_bma_archetype
        • + 1701440 – not found
        • Material: chest_armor01_heavy_ge_mtx107c01_u
        bracerbracer_short_bma_archetype
        • Material: bracer_short_heavy_ge_mtx107c01_u
        handhand_gauntlet_bma_archetype
        • + hand_gauntlet_bma_heavy_ge_mtx107_forearm
        • Material: hand_gauntlet_heavy_ge_mtx107c01_u
        waistwaist_belt_bma_archetype
        • + waist_belt_bma_heavy_ge_mtx107_front
        • + waist_belt_bma_heavy_ge_mtx107_back
        • Material: waist_belt_heavy_ge_mtx107c01_u
        legleg_armor01_bma_archetype
        • Material: leg_armor01_heavy_ge_mtx107c01_u
        bootboot_tall_bma_archetype
        • + boot_tall_bma_heavy_ge_mtx107_shin
        • Material: boot_tall_heavy_ge_mtx107c01_u
        All NPCs with this appearance (3)