1. PNJs
  2. location
  3. hutta
  4. class
  5. bounty_hunter
  6. my_sponsorship
  7. rarsks_swarmer
Portrait

Mercenaire

Level 9-10 | Standard | Médecin


Attributs

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Médiscan

FQN: abl.​npc.​ability.​tech.​medicine

Médiscan
4.5sincantation de 3s15 m30100%

Stratégie défensive

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Stratégie défensive
60sinstantanéany20100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_abyssin_bma_non_a01
  • Material: head_abyssin_bma_non_a01_v01
  • Eye material: eye_abyssin_non_a01_c01
Body details
SlotDetails
chestchest_armor01_bma_archetype
  • + chest_armor01_bma_heavy_bh_a03_collar
  • Material: chest_armor01_heavy_bh_a03c03_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_heavy_ge_a03reptrooper02_u_v01
waistwaist_belt_bma_archetype
  • Material: waist_belt_heavy_ge_a04reptrooper01_u
legleg_armor01_bma_archetype
  • Material: leg_armor01_heavy_bh_a02c02_m_v02
bootboot_tall_bma_archetype
  • Material: boot_tall_heavy_ge_a04reptrooper01_u