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  8. jedi_prisoner
Portrait

Prisonnier Jedi

Level 39-41 | Strong | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe protectrice

Frappe la cible et génère un buff d'armure cumulable sur l'utilisateur.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Frappe protectrice
4.5sinstantané4 m0100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Traction de Force

Attire la cible vers l'utilisateur. Interrompt toute action en cours de la cible. Ne fonctionne pas sur les cibles à couvert.

FQN: abl.​npc.​ability.​force.​force_pull

Traction de Force
15sinstantané8-30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Retour de sabre

Augmente de 30 % les chances de parer, esquiver ou dévier les attaques imminentes pendant 9 secondes. Thème Jedi.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Retour de sabre
3m 0sinstantanéany0100%

Appel protecteur

Réduit de 20 % les dégâts subis par l'utilisateur pendant 9 secondes. Remarque : pouvoir équilibré pour les PNJ utilisateurs.

FQN: abl.​npc.​ability.​force.​warding_call

Appel protecteur
2m 0sinstantanéany0100%

Interaction

Loot information

Loot package: 15112775836113072233

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a05
  • + hair_human_bmn_non_a05_lock
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a06
  • Material: hair_human_non_a06_v02_m
hair_human_bmn_non_a12
  • + hair_human_bmn_non_a12_back
  • Material: hair_human_non_a12_v01_m
skincolor
(one of 3)
 skincolor_human_non_h33_p
     skincolor_human_non_h34_p
       skincolor_human_non_h35_p
        haircolor
        (one of 4)
         haircolor_human_non_h01_p
           haircolor_human_non_h05_p
             haircolor_human_non_h07_p
               haircolor_human_non_h13_p
                eyecolor
                 eyecolor_human_non_h04_s
                  complexion
                  (one of 2)
                  comp_human_non_c25_m
                    comp_human_non_c19_m
                      age
                      (one of 2)
                      age_non_non_mid01_m
                        age_non_non_old01_m
                          Body details
                          SlotDetails
                          chest
                          (one of 2)
                          chest_robe02_bmn_archetype
                          • + chest_robe02_bmn_med_jk_a02_hooddown
                          • + chest_robe02_bmn_med_jk_a02_hoodup
                          • + chest_robe02_bmn_med_jk_a02_shld
                          • + chest_robe02_bmn_med_jk_a02_collar
                          • Material: chest_robe02_med_jk_a02c01_m
                          chest_robe02_bmn_archetype
                          • + chest_robe02_bmn_med_jk_a02_collar
                          • + chest_robe02_bmn_med_jk_a02_hooddown
                          • + chest_robe02_bmn_med_jk_a02_shld
                          • Material: chest_robe02_med_jk_a02c01_m
                          bracerbracer_short_bmn_archetype
                          • Material: bracer_short_med_jk_a02c01_u_v02
                          handhand_gauntlet_bmn_archetype
                          • Material: hand_gauntlet_med_jk_a02c01_u
                          waistwaist_belt_bmn_archetype
                          • + waist_belt_bmn_med_jk_a02_back
                          • + waist_belt_bmn_med_jk_a02_front
                          • Material: waist_belt_med_jk_a02c01_u
                          legleg_pant_bmn_archetype
                          • Material: leg_pant_med_jk_a02c01_m_v02
                          bootboot_tall_bmn_archetype
                          • + boot_tall_bmn_med_jk_a02_shin
                          • Material: boot_tall_med_jk_a02c01_u