1. PNJs
  2. location
  3. belsavis
  4. mob
  5. humanoid
  6. republic
  7. prison_squad_leader
Portrait

Chef d'escouade de prison

Level 41-42 | Strong | Patriote


Attributs

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cryo-grenade

FQN: abl.​npc.​ability.​tech.​cryo_grenade_random

Cryo-grenade
25sinstantané30 m50100%

Stratégie offensive

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Stratégie offensive
60sinstantanéany50100%

Salve explosive

Tire une salve explosive avec le fusil, qui inflige de lourds dégâts à la cible principale, ainsi que des dégâts légers aux autres cibles dans un rayon de 5 mètres. Requiert abl.npc.ability.rifle.reload Requiert un fusil. Conçu pour humanoid.ranged.base avec un pool de munitions.

FQN: abl.​npc.​ability.​rifle.​explosive_round_ammo

Salve explosive
noneinstantané30 m20100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Tir pilon

Réalise une série de tirs pilons qui infligent des dégâts légers à la cible. Requiert un fusil ou un canon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Tir pilon
4.5sinstantané30 m070%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Recharge

Charge une demi-barre de munitions, de quoi lancer un pouvoir utilisant des munitions. Requiert un fusil ou un canon.

FQN: abl.​npc.​ability.​rifle.​reload

Recharge
9sincantation de 1.5sany0200%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_human_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_human_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a14_main
  • Material: hair_human_non_a14_v01_m
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + 1006659 – not found
  • + 1312102 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1143515 – not found
  • + 1312099 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h02_p
       skincolor_human_non_h03_p
         skincolor_human_non_h04_p
          haircolor
          (one of 4)
           haircolor_human_non_h09_p
             haircolor_human_non_h06_p
               haircolor_human_non_h14_p
                 haircolor_human_non_h10_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c20_m
                      comp_human_non_c28_m
                        comp_human_non_c01_m
                          comp_human_non_c27_m
                            age
                            (one of 2)
                            age_non_non_mid01_m
                              age_non_non_none_u
                                Body details
                                SlotDetails
                                chestchest_baggy_bms_archetype
                                • + chest_baggy_bms_med_ge_a02_collar
                                • + chest_baggy_bms_med_ge_a02_strap
                                • Material: chest_baggy_med_ge_a02repofficer04_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_med_ge_a02repofficer04_u_v02
                                handhand_naked_bms_archetype
                                • Material: hand_naked_african_young_a01c01_bms
                                • Skin slot 0: hand_naked_african_young_a01c01_bms
                                • Skin color is hued into slot: 0
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_med_ge_a02_front
                                • Material: waist_belt_med_ge_a02repofficer04_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_med_ge_a02repofficer04_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_med_ge_a02_cuff
                                • Material: boot_tall_med_ge_a02repofficer04_u
                                All NPCs with this appearance (6)