1. PNJs
  2. qtr
  3. 1x2
  4. daily
  5. corellia
  6. gang
  7. humanoid
  8. torvix_gunman
Portrait

Fusilleur de Torvix

Level 50 | Standard | Commandant des pistoliers


Attributs

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10scanalisation de 3s30 m100100%

Tir puissant

Effectue un tir puissant sur la cible.

FQN: abl.​npc.​ability.​pistol.​power_shot

Tir puissant
6sincantation de 1.5s30 m50100%

Salve de blaster prototype

Tir chargé avec un pistolet spécial.

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Salve de blaster prototype
6sincantation de 1.5s30 m25100%

Bombardement orbital

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Bombardement orbital
20sincantation de 3s30 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_npc01
  • Material: head_human_bma_caucasian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bma_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bma_non_a15_main
  • Material: hair_human_non_a15_m_v01
[no archetype]
  • Material: hair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h29_p
       skincolor_human_non_h32_p
        haircolor
        (one of 3)
         haircolor_human_non_h05_p
           haircolor_human_non_h10_p
             haircolor_human_non_h06_p
              eyecolor
               eyecolor_human_non_h04_s
                complexion
                (one of 2)
                comp_human_non_c25_m
                  comp_human_non_c17_m
                    Body details
                    SlotDetails
                    chest
                    (one of 2)
                    chest_baggy_bma_archetype
                    • + chest_baggy_bma_heavy_ge_a18_back
                    • + chest_baggy_bma_heavy_ge_a18_shld
                    • Material: chest_baggy_heavy_ge_a18mercenary05_m
                    chest_baggy_bma_archetype
                    • + chest_baggy_bma_heavy_ge_a18_back
                    • + chest_baggy_bma_heavy_ge_a18_chest
                    • Material: chest_baggy_heavy_ge_a18mercenary05_m
                    bracerbracer_short_bma_archetype
                    • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                    handhand_gauntlet_bma_archetype
                    • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                    waistwaist_belt_bma_archetype
                    • + waist_belt_bma_heavy_ge_a18_front
                    • Material: waist_belt_heavy_ge_a18mercenary05_u
                    legleg_pant_bma_archetype
                    • Material: leg_pant_heavy_ge_a18mercenary05_m_v01
                    bootboot_tall_bma_archetype
                    • + boot_tall_bma_heavy_ge_a18_shin
                    • Material: boot_tall_heavy_ge_a18mercenary05_u
                    All NPCs with this appearance (4)