1. PNJs
  2. location
  3. ord_mantell
  4. mob
  5. humanoid
  6. separatist_munitions_master
Portrait

Maître des munitions des séparatistes

Level 7 | Elite | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 13416625673570628860

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a03
  • Material: head_zabrakrep_bms_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bms_non_a05
  • Material: hair_zabrak_non_a05_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h19_p
    haircolor
    (one of 2)
     haircolor_human_non_h04_p
       haircolor_human_non_h14_p
        eyecolor
         eyecolor_zabrak_non_h05_s
          complexioncomp_zabrak_non_c07_m
            facepainttattoo_zabrak_non_good01_u
              agescar_human_non_c01_u
                Body details
                SlotDetails
                chestchest_baggy_bms_archetype
                • + chest_baggy_bms_heavy_ge_a18_back
                • + chest_baggy_bms_heavy_ge_a18_chest
                • + chest_baggy_bms_heavy_ge_a18_shld
                • Material: chest_baggy_heavy_ge_a18mercenary01_m
                bracerbracer_short_bms_archetype
                • Material: bracer_short_heavy_ge_a16military07_u_v02
                handhand_gauntlet_bms_archetype
                • + hand_gauntlet_bms_heavy_ge_a16_forearm
                • Material: hand_gauntlet_heavy_ge_a16military07_u
                waistwaist_belt_bms_archetype
                • + waist_belt_bms_heavy_ge_a16_front
                • + waist_belt_bms_heavy_ge_a16_back
                • Material: waist_belt_heavy_ge_a16military07_u
                legleg_pant_bms_archetype
                • Material: leg_pant_heavy_ge_a16military07_m_v02
                bootboot_tall_bms_archetype
                • + boot_tall_bms_heavy_ge_a16_shin
                • Material: boot_tall_heavy_ge_a16military06_u