1. PNJs
  2. test
  3. alexc
  4. jedi_knight_actor_02
Portrait

[jedi_knight_actor_02]

Level 1-60 | Elite | Gardien Jedi


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Appel protecteur

Réduit de 20 % les dégâts subis par l'utilisateur pendant 9 secondes. Remarque : pouvoir équilibré pour les PNJ utilisateurs.

FQN: abl.​npc.​ability.​force.​warding_call

Appel protecteur
2m 0sinstantanéany150100%

Forme Soresu

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Forme Soresu
60sinstantanéany100100%

Frappe fatale

FQN: abl.​npc.​ability.​saber.​sundering_strike

Frappe fatale
4.5sinstantané4 m50100%

Champ de balayage

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Champ de balayage
12sinstantané4 m35100%

[blade_storm]

FQN: abl.​npc.​ability.​force.​blade_storm

[blade_storm]
12sinstantané15 m25100%

Stase experte

Version instantanée et faible de la stase de Force. REMARQUE - Équilibré pour les PNJ utilisateurs à cause de la durée de l'étourdissement.

FQN: abl.​npc.​ability.​force.​force_stasis_instant

Stase experte
60sinstantané15 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Starts conversation: cnv.exp.seasons.02.ep_00_hk_bonus.scene_05_malforia

Loot information

Loot package: 13416625673570628860

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
complexioncomp_human_non_eyebrow07_m
    Body details
    SlotDetails
    chestchest_robe02_bmn_archetype
    • + chest_robe02_bmn_med_jk_a02_shld
    • + chest_robe02_bmn_med_jk_a02_collar
    • + chest_robe02_bmn_med_jk_a02_hoodup
    • + chest_robe02_bmn_med_jk_a02_hooddown
    • Material: chest_robe02_med_jk_a02c02_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_heavy_jk_a12c01_u_v02
    handhand_glove_bmn_archetype
    • + hand_glove_bmn_heavy_jk_a12_forearm
    • Material: hand_glove_heavy_jk_a12c01_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_heavy_jk_a12_back
    • + waist_belt_bmn_heavy_jk_a12_front
    • Material: waist_belt_heavy_jk_a12c01_u
    legleg_pant_bmn_archetype
    • Material: leg_pant_heavy_jk_a12c01_m_v01
    bootboot_tall_bmn_archetype
    • + boot_tall_bmn_heavy_jk_a12_shin
    • Material: boot_tall_heavy_jk_a12c01_u
    All NPCs with this appearance (2)