1. PNJs
  2. location
  3. open_worlds
  4. class
  5. spy
  6. chapter_1
  7. the_eagles_nest
  8. eagles_nest_terrorist_male_aftermath
Portrait

Terroriste

Level 30-32 | Weak | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe extrême

Frappe extrême qui étourdit brièvement la cible. N'étourdit pas si elle est utilisée par un PNJ standard ou faible.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Frappe extrême
30sinstantané4 m0100%

Fente vicieuse

Frappe vicieuse avec une arme, qui inflige de lourds dégâts à une seule cible.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Fente vicieuse
6sinstantané4 m0100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.male_terrorist_spy_act_1_finale

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a02
  • Material: head_human_bma_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h32_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_human_non_c06_m
        Body details
        SlotDetails
        chestchest_tight_bma_archetype
        • + chest_tight_bma_med_ge_a15_hoodup
        • Material: chest_tight_med_ge_a15mercenary02_m
        bracerbracer_short_bma_archetype
        • Material: bracer_short_med_ge_a15mercenary02_u_v02
        hand
        (one of 2)
        hand_glove_bma_archetype
        • Material: hand_glove_med_ge_a15mercenary02_u
        hand_naked_bma_archetype
        • Material: hand_naked_caucasian_young_a01c01_bma
        • Skin slot 0: hand_naked_caucasian_young_a01c01_bma
        • Skin color is hued into slot: 0
        waist
        (one of 3)
        waist_belt_bma_archetype
        • Material: waist_belt_med_ge_a15mercenary02_u
        waist_belt_bma_archetype
        • + waist_belt_bma_med_ge_a15_front
        • Material: waist_belt_med_ge_a15mercenary02_u
        waist_belt_bma_archetype
        • + waist_belt_bma_med_ge_a15_sling
        • Material: waist_belt_med_ge_a15mercenary02_u
        legleg_pant_bma_archetype
        • Material: leg_pant_med_ge_a15mercenary02_m_v02
        boot
        (one of 2)
        boot_tall_bma_archetype
        • Material: boot_tall_med_ge_a15mercenary02_u
        boot_tall_bma_archetype
        • + boot_tall_bma_med_ge_a15_shin
        • Material: boot_tall_med_ge_a15mercenary02_u
        All NPCs with this appearance (3)