1. PNJs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. difficulty_1
  8. trash
  9. cartel_combat_engineer
Portrait

Ingénieur de combat du cartel

Level 55 | Elite | Ingénieur de droïdes


Attributs

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[summon_rail_turret]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​cartel_combat_engineer.​summon_rail_turret

[summon_rail_turret]
12sincantation de 3sany80100%

Réparation sur le terrain

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​cartel_combat_engineer.​field_repair

Réparation sur le terrain
3scanalisation de 3s30 m50100%

Attaque à distance

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​cartel_combat_engineer.​ranged_flurry

Attaque à distance
noneinstantané10 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 16396211748849306065

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_african_a01
  • Material: head_twilek_bms_african_a01_v02
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_med_bh_a01_chest
  • + chest_baggy_bms_med_bh_a01_back
  • + chest_baggy_bms_med_bh_a01_shld
  • Material: chest_baggy_med_bh_a01c02_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_bh_a01c02_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a03_forearm
  • Material: hand_gauntlet_heavy_bh_a03c02_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_bh_a01_front
  • + waist_belt_bms_med_bh_a01_back
  • Material: waist_belt_med_bh_a01c03_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_heavy_ge_a24mandalorian02_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a03_shin
  • Material: boot_tall_heavy_bh_a03c02_u