1. PNJs
  2. flashpoint
  3. corellia
  4. empire
  5. enemy
  6. mobs
  7. standard_corsec_medic
Portrait

Infirmer de la CorSec

Level 75 | Strong | Infirmier de terrain


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sonde bouclier

Fait appel à un droïde sonde qui projette autour de la cible un bouclier d'absorption qui absorbe les dégâts imminents pendant 15 secondes.

FQN: abl.​npc.​ability.​tech.​shield_probe

Sonde bouclier
15sinstantané15 m70125%

Fléchette soporifique

Endort la cible pendant 8 secondes. Les dégâts interrompent l'effet. REMARQUE : pouvoir équilibré pour les PNJ utilisateurs. Cette version prend pour cible un partenaire au hasard.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Fléchette soporifique
60sinstantané30 m70150%

Stratégie offensive

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Stratégie offensive
60sinstantanéany70100%

Médiscan

FQN: abl.​npc.​ability.​tech.​medicine

Médiscan
4.5sincantation de 3s15 m30150%

Pack de kolto avancé

FQN: abl.​npc.​ability.​tech.​kolto_pack

Pack de kolto avancé
15sincantation de 1.5s30 m30100%

Sonde de kolto

FQN: abl.​npc.​ability.​tech.​kolto_probe

Sonde de kolto
4.5sincantation de 1.5s30 m30125%

Grenade fumigène

FQN: abl.​npc.​ability.​tech.​diversion

Grenade fumigène
30sinstantané30 m30150%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 15372070561904792595

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_african_a02
  • Material: head_human_bmf_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmf_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmf_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bmf_non_a13
  • + hair_human_bmf_non_a13_ponytail
  • Material: hair_human_non_a13_v01_m
facehair
(one of 3)
[no archetype]
  • + 1006660 – not found
  • + 1006659 – not found
  • + 1312102 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1312099 – not found
  • + 1143515 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + 1143519 – not found
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h02_p
     skincolor_human_non_h04_p
       skincolor_human_non_h06_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h04_p
            eyecolor
             eyecolor_human_non_h03_s
              complexion
              (one of 2)
              comp_human_non_c07_m
                comp_human_non_c20_m
                  ageage_non_non_mid01_m
                    Body details
                    SlotDetails
                    chestchest_tight_bmf_archetype
                    • + chest_tight_bmf_med_ge_a14_collar
                    • + chest_tight_bmf_med_ge_a14_chest
                    • + chest_tight_bmf_med_ge_a14_arm
                    • Material: chest_tight_med_ge_a14military07_m
                    bracerbracer_short_bmf_archetype
                    • Material: bracer_short_med_ge_a14military07_u_v01
                    handhand_gauntlet_bmf_archetype
                    • + hand_gauntlet_bmf_med_ge_a14_pouch
                    • Material: hand_gauntlet_med_ge_a14military07_u
                    waistwaist_belt_bmf_archetype
                    • + waist_belt_bmf_med_ge_a14_front
                    • + waist_belt_bmf_med_ge_a14_back
                    • + waist_belt_bmf_med_ge_a14_sling
                    • Material: waist_belt_med_ge_a14military07_u
                    legleg_pant_bmf_archetype
                    • Material: leg_pant_med_ge_a14military07_m_v01
                    bootboot_tall_bmf_archetype
                    • + boot_tall_bmf_med_ge_a14_cuff
                    • Material: boot_tall_med_ge_a14military07_u
                    All NPCs with this appearance (4)