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  3. corellia
  4. vendor
  5. vendor_general_goods_h3_emp_poi39
Portrait

Officier de ravitaillement Riencam <Marchand de stim>

Level 50 | Standard | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.general.consumable.level_48_50
Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfa_non_a09
  • Material: hair_human_non_a09_v01_f
skincolor
 skincolor_human_non_h09_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c31_f
          facepaintmakeup_human_non_c09_f
            Body details
            SlotDetails
            chestchest_tight_bfa_archetype
            • + chest_tight_bfa_med_ge_a09_back
            • + chest_tight_bfa_med_ge_a09_chest
            • + chest_tight_bfa_med_ge_a09_strap
            • Material: chest_tight_med_ge_a09impsoldier03_f
            bracerbracer_short_bfa_archetype
            • Material: bracer_short_med_ge_a09impsoldier03_u_v02
            handhand_glove_bfa_archetype
            • + hand_glove_bfa_med_ge_a09_forearm
            • Material: hand_glove_med_ge_a09impsoldier03_u
            waistwaist_belt_bfa_archetype
            • + waist_belt_bfa_med_ge_a09_front
            • + waist_belt_bfa_med_ge_a09_back
            • Material: waist_belt_med_ge_a09impsoldier03_u
            legleg_pant_bfa_archetype
            • Material: leg_pant_med_ge_a09impsoldier03_f_v01
            bootboot_tall_bfa_archetype
            • + boot_tall_bfa_med_ge_a09_shin
            • Material: boot_tall_med_ge_a09impsoldier03_u