1. PNJs
  2. location
  3. korriban
  4. mob
  5. humanoid
  6. sith_warrior_acolyte_a
Portrait

Acolyte Sith

Level 2-3 | Standard | Vengeur


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lancer de sabre

Lance le sabre laser principal sur une cible éloignée, infligeant des dégâts intermédiaires.

FQN: abl.​npc.​ability.​saber.​saber_throw

Lancer de sabre
30sinstantané8-30 m50100%

Fente vicieuse

Frappe vicieuse avec une arme, qui inflige de lourds dégâts à une seule cible.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Fente vicieuse
6sinstantané4 m050%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Empalement

Empale la cible avec votre sabre laser principal et inflige de très lourds dégâts.

FQN: abl.​npc.​ability.​saber.​impale

Empalement
30sinstantané4 m0150%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 15112775836113072233

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_backspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a13
  • + hair_human_bfn_non_a13_bangs
  • + hair_human_bfn_non_a13_wrap
  • Material: hair_human_non_a13_v01_f
hair_human_bfn_non_a04
  • + hair_human_bfn_non_a04_sidebun
  • + hair_human_bfn_non_a04_ponytail
  • Material: hair_human_non_a04_v01_f
skincolor
(one of 4)
 skincolor_human_non_h28_p
     skincolor_human_non_h26_p
       skincolor_human_non_h32_p
         skincolor_human_non_h25_p
          haircolor
          (one of 4)
           haircolor_human_non_h13_p
             haircolor_human_non_h06_p
               haircolor_human_non_h14_p
                 haircolor_human_non_h04_p
                  eyecolor
                   eyecolor_human_non_h03_s
                    complexioncomp_human_non_c04_f
                      facepaintmakeup_human_non_c04_f
                        Body details
                        SlotDetails
                        chestchest_tight_bfn_archetype
                        • + chest_tight_bfn_med_sw_a01_chest
                        • Material: chest_tight_med_sw_a01c01_f
                        bracerbracer_short_bfn_archetype
                        • Material: bracer_short_med_sw_a01c01_u_v02
                        handhand_gauntlet_bfn_archetype
                        • + hand_gauntlet_bfn_med_sw_a01_back
                        • Material: hand_gauntlet_med_sw_a01c01_u
                        waistwaist_belt_bfn_archetype
                        • + waist_belt_bfn_med_sw_a01_front
                        • + waist_belt_bfn_med_sw_a01_back
                        • Material: waist_belt_med_sw_a01c01_u
                        legleg_pant_bfn_archetype
                        • Material: leg_pant_med_sw_a01c01_f_v02
                        bootboot_tall_bfn_archetype
                        • + boot_tall_bfn_med_sw_a01_knee
                        • Material: boot_tall_med_sw_a01c01_u