1. PNJs
  2. location
  3. dromund_kaas
  4. vendor
  5. kaas_city
  6. vendor_social2
Portrait

Xurm'Brek <Marchand d'objets de sociabilité>

Level 16 | Standard | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.social.imperial_dromund_kaas
Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfb_non_a04
  • + hair_human_bfb_non_a04_ponytail
  • Material: hair_human_non_a04_v01_f
skincolor
 skincolor_human_non_h18_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c28_f
          facepaintmakeup_human_non_c19_f
            Body details
            SlotDetails
            chestchest_baggy_bfb_archetype
            • Material: chest_baggy_light_ge_a12impimpcitizen01_f
            bracerbracer_short_bfb_archetype
            • Material: bracer_short_light_ge_a12impimpcitizen01_u_v01
            handhand_gauntlet_bfb_archetype
            • + hand_gauntlet_bfb_light_ge_a12_back
            • Material: hand_gauntlet_light_ge_a12impimpcitizen01_u
            waistwaist_belt_bfb_archetype
            • Material: waist_belt_light_ge_a12impimpcitizen01_u
            legleg_pant_bfb_archetype
            • Material: leg_pant_light_ge_a12impimpcitizen01_f_v01
            bootboot_tall_bfb_archetype
            • + boot_tall_bfb_light_ge_a12_shin
            • Material: boot_tall_light_ge_a12impimpcitizen01_u