1. PNJs
  2. location
  3. flashpoint
  4. republic
  5. act_one
  6. capital
  7. multi
  8. engineer_m_02
Portrait

Ingénieur de l'Esseles

Level 7 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_length
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_chops
  • Material: facehair_human_non_a02_v01_m
skincolor[empty]
haircolor
 haircolor_human_non_h04_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c16_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • Material: chest_tight_light_ge_a33hacker03_m
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_light_ge_a33hacker03_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_light_ge_a33_back
        • Material: waist_belt_light_ge_a33hacker03_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_light_ge_a33hacker03_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_light_ge_a33_cuff
        • Material: boot_tall_light_ge_a33hacker03_u