1. PNJs
  2. blueprints
  3. creature
  4. tentacle
  5. halkra_a01
  6. standard
Portrait

[Standard]

Level 1-60 | Standard | Boss


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriority

[tentacle_ability_gate]

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_1.​tentacle_ability_gate

[tentacle_ability_gate]
60m 0sinstantanéany1000

[tentacle_spawn_adds]

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_1.​tentacle_spawn_adds

[tentacle_spawn_adds]
30sinstantané70 m400

Bousculade

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_1.​tentacle_slam

Bousculade
10.5sinstantané70 m150

Gifle

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_1.​tentacle_1_flurry

Gifle
noneinstantané14 m100

Bousculade

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_1.​tentacle_slam_not_in_range

Bousculade
noneinstantané13-70 m90

Interaction

Métadonnées

Appearance

3D model
Details
SlotDetails
creaturetentacle_halkra_a01
  • Material: tentacle_halkra_a01_v01
All NPCs with this appearance (5)