1. PNJs
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. organa
  7. organa_attache
Portrait

Messagère Organa

Level 30-31 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfn_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a06
  • Material: head_human_caucasian_a06c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a07
  • + hair_human_bfn_non_a07_ponytail
  • Material: hair_human_non_a07_v01_f
hair_human_bfn_non_a05
  • Material: hair_human_non_a05_v01_f
hair_human_bfn_non_a12
  • Material: hair_human_non_a12_v01_f
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
skincolor
 skincolor_human_non_h31_p
    haircolor
    (one of 2)
     haircolor_human_non_h10_p
       haircolor_human_non_h06_p
        eyecolor
         eyecolor_human_non_h02_s
          complexion
          (one of 4)
          comp_human_non_c07_f
            comp_human_non_c01_f
              comp_human_non_c29_f
                comp_human_non_c01_f
                  facepaint
                  (one of 4)
                  makeup_human_non_c16_f
                    makeup_human_non_c14_f
                      makeup_human_non_c01_f
                        makeup_human_non_c15_f
                          age
                          (one of 2)
                          age_non_non_none_u
                            age_non_non_mid01_f
                              Body details
                              SlotDetails
                              chest
                              (one of 2)
                              chest_tight_bfn_archetype
                              • + chest_tight_bfn_med_ge_a07_shld
                              • Material: chest_tight_med_ge_a07repcitizen05_f
                              chest_tight_bfn_archetype
                              • + chest_tight_bfn_med_ge_a07_chest
                              • + chest_tight_bfn_med_ge_a07_loin
                              • Material: chest_tight_med_ge_a07repcitizen05_f
                              bracerbracer_short_bfn_archetype
                              • Material: bracer_short_med_ge_a07repcitizen05_u_v01
                              hand
                              (one of 2)
                              hand_glove_bfn_archetype
                              • + hand_gauntlet_bfn_med_ge_a07_back
                              • Material: hand_gauntlet_med_ge_a07repcitizen05_u
                              hand_naked_bfn_archetype
                              • Material: hand_naked_caucasian_young_a01c01_bfn
                              • Skin slot 0: hand_naked_caucasian_young_a01c01_bfn
                              • Skin color is hued into slot: 0
                              waist
                              (one of 2)
                              waist_belt_bfn_archetype
                              • + waist_belt_bfn_med_ge_a07_back
                              • + waist_belt_bfn_med_ge_a07_front
                              • Material: waist_belt_med_ge_a07repcitizen05_u
                              waist_belt_bfn_archetype
                              • Material: waist_belt_med_ge_a07repcitizen05_u
                              legleg_pant_bfn_archetype
                              • Material: leg_pant_med_ge_a07repcitizen05_f_v01
                              boot
                              (one of 2)
                              boot_tall_bfn_archetype
                              • + boot_tall_bfn_med_ge_a07_cuff
                              • Material: boot_tall_med_ge_a07repcitizen05_u
                              boot_tall_bfn_archetype
                              • Material: boot_tall_med_ge_a07repcitizen05_u
                              All NPCs with this appearance (3)
                              3D model
                              Facial details
                              SlotDetails
                              head
                              (one of 4)
                              head_human_bmn_caucasian_a01
                              • Material: head_human_bmn_caucasian_a01c01
                              • Eye material: eye_human_non_a01_c01
                              • Skin color is hued into slot: 0
                              head_human_bmn_caucasian_a04
                              • Material: head_human_bmn_caucasian_a04c01
                              • Eye material: eye_human_non_a01_c01
                              • Skin color is hued into slot: 0
                              head_human_bmn_caucasian_npc04
                              • Material: head_human_bmn_caucasian_npc04
                              • Eye material: eye_human_non_a01_c01
                              • Skin color is hued into slot: 0
                              head_human_bmn_caucasian_npc06
                              • Material: head_human_bmn_caucasian_npc06
                              • Eye material: eye_human_non_a01_c01
                              • Skin color is hued into slot: 0
                              hair
                              (one of 4)
                              hair_human_bmn_non_a04
                              • + hair_human_bmn_non_a04_longlength
                              • Material: hair_human_non_a04_v01_m
                              [no archetype]
                              • Material: hair_human_non_blank_u
                              hair_human_bmn_non_a12
                              • Material: hair_human_non_a12_v01_m
                              hair_human_bmn_non_a14_main
                              • Material: hair_human_non_a14_v01_m
                              facehair
                              (one of 3)
                              [no archetype]
                              • + facehair_human_bmn_caucasian_a04_chops
                              • Material: facehair_human_non_a04_v01_m
                              [no archetype]
                              • Material: facehair_human_non_blank_u
                              [no archetype]
                              • + facehair_human_bmn_caucasian_a02_mustache
                              • Material: facehair_human_non_a02_v01_m
                              skincolor
                              (one of 4)
                               skincolor_human_non_h32_p
                                 skincolor_human_non_h33_p
                                   skincolor_human_non_h31_p
                                     skincolor_human_non_h30_p
                                      haircolor
                                      (one of 4)
                                       haircolor_human_non_h02_p
                                         haircolor_human_non_h06_p
                                           haircolor_human_non_h10_p
                                             haircolor_human_non_h11_p
                                              eyecolor
                                               eyecolor_human_non_h02_s
                                                complexion
                                                (one of 4)
                                                comp_human_non_c07_m
                                                  comp_human_non_c01_m
                                                    comp_human_non_c06_m
                                                      comp_human_non_c21_m
                                                        Body details
                                                        SlotDetails
                                                        chest
                                                        (one of 2)
                                                        chest_tight_bmn_archetype
                                                        • Material: chest_tight_med_ge_a07repcitizen05_m
                                                        chest_tight_bmn_archetype
                                                        • + chest_tight_bmn_med_ge_a07_chest
                                                        • + chest_tight_bmn_med_ge_a07_loin
                                                        • Material: chest_tight_med_ge_a07repcitizen05_m
                                                        bracerbracer_short_bmn_archetype
                                                        • Material: bracer_short_med_ge_a07repcitizen05_u_v01
                                                        hand
                                                        (one of 2)
                                                        hand_glove_bmn_archetype
                                                        • Material: hand_gauntlet_med_ge_a07repcitizen05_u
                                                        hand_naked_bmn_archetype
                                                        • Material: hand_naked_caucasian_young_a01c01_bmn
                                                        • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                                                        • Skin color is hued into slot: 0
                                                        waistwaist_belt_bmn_archetype
                                                        • + waist_belt_bmn_med_ge_a07_back
                                                        • + waist_belt_bmn_med_ge_a07_front
                                                        • Material: waist_belt_med_ge_a07repcitizen05_u
                                                        legleg_pant_bmn_archetype
                                                        • Material: leg_pant_med_ge_a07repcitizen05_m_v01
                                                        bootboot_tall_bmn_archetype
                                                        • + boot_tall_bmn_med_ge_a07_cuff
                                                        • Material: boot_tall_med_ge_a07repcitizen05_u
                                                        All NPCs with this appearance (10)