1. PNJs
  2. location
  3. balmorra
  4. class
  5. sith_warrior
  6. silence_the_son
  7. jailer_zixx
Portrait

Geôlier Zixx

Level 18 | Strong | Solidificateur


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Coup de pied

Donne un coup bas à la cible, qui inflige des dégâts cinétiques.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Coup de pied
12sinstantané4 m70100%

Aura de carbonite

FQN: abl.​npc.​ability.​tech.​carbonize_aura

Aura de carbonite
20scanalisation de 5s15 m50100%

Rempart de kolto

FQN: abl.​npc.​ability.​tech.​kolto_shell

Rempart de kolto
30sinstantané30 m50150%

Fonte d'armure

FQN: abl.​npc.​ability.​tech.​armor_melt

Fonte d'armure
15sinstantané10 m30100%

Assaut fatal

Inflige des dégâts d'arme et réduit de 4 % l'armure de la cible. Cumulable 5 fois.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Assaut fatal
4.5sinstantané4 m30100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Sursaut

Attaque de sabre basique sur une seule cible. L'animation fonctionne aussi avec les bâtons.

FQN: abl.​npc.​ability.​saber.​lunge

Sursaut
6sinstantané4 m0150%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.jailer_zixx

Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmask03_bmn_archetype
  • Material: face_spmask03_med_sp_a04c04_u
hairhair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
facehair[no archetype]
  • + facehair_human_bmn_african_sm_cyber04_front
  • + facehair_human_bmn_african_sm_cyber04_stache
  • + facehair_human_bmn_african_sm_cyber04_top
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_non_h06_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c16_m
          agescar_human_non_c01_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_heavy_tr_a02_plate
            • + chest_tight_bmn_heavy_tr_a02_shld
            • + chest_tight_bmn_heavy_tr_a02_back
            • Material: chest_tight_heavy_ge_a03reptrooper01_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a03reptrooper01_u_v02
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_heavy_tr_a02_bracer
            • Material: hand_glove_heavy_ge_a03reptrooper01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_tr_a02_back
            • + waist_belt_bmn_heavy_tr_a02_front
            • Material: waist_belt_heavy_ge_a03reptrooper01_u
            legleg_armor02_bmn_archetype
            • Material: leg_armor02_heavy_ge_a03reptrooper01_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_tr_a02_shin
            • Material: boot_tall_heavy_ge_a03reptrooper01_u