1. PNJs
  2. flashpoint
  3. manaan
  4. shared
  5. trash
  6. hard
  7. facility_fire_support
Portrait

Appui-feu du complexe

Level 60 | Strong | Soldat d'assaut


Attributs

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rafale de mortier

FQN: abl.​flashpoint.​manaan.​trash.​facility_fire_support.​mortar_volley

Rafale de mortier
32scanalisation de 4s30 m80100%

Tirs auto

FQN: abl.​flashpoint.​manaan.​trash.​facility_fire_support.​full_auto

Tirs auto
3scanalisation de 3s30 m50100%

Attaque à distance

FQN: abl.​flashpoint.​manaan.​trash.​facility_fire_support.​ranged_attack

Attaque à distance
noneinstantané30 m20100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 8711031699831664480

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_selkath_bmn_non_a01
  • Material: head_selkath_bmn_non_a01_v01
  • Eye material: eye_selkath_non_a01_c01
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_tr_a03_shld
  • + chest_armor01_bmn_heavy_tr_a03_bandoleer
  • Material: chest_armor01_heavy_ge_a04reptrooper01_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_bh_a02c02_u_v01
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_tr_a03_front
  • + waist_belt_bmn_heavy_tr_a03_back
  • Material: waist_belt_heavy_tr_a03c04_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_sw_a13c01_u_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_tier_a02_shin
  • Material: boot_tall_heavy_tr_tier_a02c01_u
All NPCs with this appearance (2)