1. PNJs
  2. exp
  3. 02
  4. rishi
  5. world_arc
  6. shared
  7. hub_1
  8. monkey_lizard_business
  9. carida_corsair
Portrait

Corsaire de Carida

Level 55 | Elite | Protecteur


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Bouclier d'énergie

FQN: abl.​npc.​ability.​tech.​energy_shield

Bouclier d'énergie
1m 30sinstantanéany30100%

Grappin

FQN: abl.​npc.​ability.​tech.​grapple

Grappin
36sincantation de 4s8-30 m20100%

Grenade corrosive

FQN: abl.​npc.​ability.​tech.​corrosive_grenade

Grenade corrosive
12sinstantané30 m20100%

Choc électro

FQN: abl.​npc.​ability.​tech.​electrosmash

Choc électro
30sinstantané4 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.carida_corsair_main

Starts conversation: cnv.exp.02.rishi.hub_1.monkey_lizard_business.shared.corsair_barks

Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a02
  • Material: head_human_non_npc02_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smhelmet07_bfs_archetype
  • + face_smhelmet07_bfs_sm_h07_head
  • Material: face_smhelmet07_sm_h07c01_u
hairhair_human_bfs_non_a05
  • + hair_human_bfs_non_a05_sides
  • Material: hair_human_non_a05_v01_f
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor[empty]
      complexioncomp_human_non_c15_f
        Body details
        SlotDetails
        chestchest_armor01_bfs_archetype
        • Material: chest_armor01_heavy_ge_a24mandalorian04_u
        bracerbracer_short_bfs_archetype
        • Material: bracer_short_med_sm_a06c05_u_v02
        handhand_gauntlet_bfs_archetype
        • + hand_gauntlet_bfs_med_ge_mtx58_forearm
        • Material: hand_gauntlet_med_ge_mtx58c02_u
        legleg_pant_bfs_archetype
        • Material: leg_pant_med_ge_mtx31zayne01_u_v01
        bootboot_tall_bfs_archetype
        • + boot_tall_bfs_med_sm_tier_a01_cuff
        • Material: boot_tall_med_sm_tier_a01c01_u