1. PNJs
  2. qa
  3. gameplay_persistence
  4. game_systems
  5. looting
  6. standard_npc
Portrait

[standard_npc]

Level 1-2 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 12264231743414929732

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfn_non_a12
  • + hair_human_bfn_non_a12_sides
  • + hair_human_bfn_non_a12_wrap
  • Material: hair_human_non_a12_v01_f
hair_human_bfn_non_a06
  • + hair_human_bfn_non_a06_ponytail
  • Material: hair_human_non_a06_v01_f
hair_human_bfn_non_a02
  • + 1001564 – not found
  • Material: hair_human_non_a02_v01_f
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h34_p
         skincolor_human_non_h29_p
          haircolor
          (one of 3)
           haircolor_human_non_h05_p
             haircolor_human_non_h07_p
               haircolor_human_non_h09_p
                eyecolor
                 eyecolor_human_non_h04_s
                  complexion
                  (one of 2)
                  comp_human_non_c03_f
                    comp_human_non_c09_f
                      facepaint
                      (one of 2)
                      makeup_human_non_c06_f
                        makeup_human_non_c07_f
                          Body details
                          SlotDetails
                          chestchest_tight_bfn_archetype
                          • + chest_tight_bfn_med_ge_a20_hooddown
                          • + chest_tight_bfn_med_ge_a20_tunic
                          • Material: chest_tight_med_ge_a20refugee01_f
                          bracerbracer_short_bfn_archetype
                          • Material: bracer_short_med_ge_a20refugee01_u_v01
                          handhand_glove_bfn_archetype
                          • + hand_glove_bfn_med_ge_a20_cuff
                          • Material: hand_glove_med_ge_a20refugee01_u
                          waistwaist_belt_bfn_archetype
                          • Material: waist_belt_med_ge_a20refugee01_u
                          legleg_pant_bfn_archetype
                          • Material: leg_pant_med_ge_a20refugee01_v01_f
                          bootboot_tall_bfn_archetype
                          • + boot_tall_bfn_med_ge_a20_straps
                          • Material: boot_tall_med_ge_a20refugee01_u
                          All NPCs with this appearance (15)