1. PNJ
  2. test
  3. paul
  4. stage_actors
  5. bms
  6. agent_actor_03
Portrait

[agent_actor_03]

Level 1-50 | Standard | Mêlée


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material 1584182 – not found
  • Skin color is hued into slot: 0
faceface_gehelmet18_bms_archetype
  • + face_gehelmet18_bms_light_ge_a13_fins
  • Material: face_gehelmet18_light_ge_a13impcitizen02_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_light_ge_a13_chest
  • + chest_tight_bms_light_ge_a13_loin
  • + chest_tight_bms_light_ge_a13_shld
  • Material: chest_tight_light_ge_a13impcitizen02_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_light_ge_a13impcitizen02_u_v01
handhand_glove_bms_archetype
  • + hand_glove_bms_light_ge_a13_wrist
  • Material: hand_glove_light_ge_a13impcitizen02_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_light_ge_a13_back
  • Material: waist_belt_light_ge_a13impcitizen02_u
legleg_pant_bms_archetype
  • Material: leg_pant_light_ge_a13impcitizen02_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_light_ge_a13_ankle
  • Material: boot_tall_light_ge_a13impcitizen02_u
All NPCs with this appearance (2)