1. PNJs
  2. exp
  3. 01
  4. makeb
  5. ambient
  6. gravity_hook_platform
  7. hanthor_soldier_2
Portrait

Soldat impérial

Level 52 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.hanthor_soldier_2_mak_hook_amb

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_human_non_h11_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_c06_m
          facepaint[empty]
          Body details
          SlotDetails
          chestchest_armor01_bms_archetype
          • + chest_armor01_bms_med_ge_a11_loin
          • + chest_armor01_bms_med_ge_a11_shld
          • Material: chest_armor_heavy_ge_a11impheavy06_u
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a11impheavy04_u_v01
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_ge_a11_forearm
          • Material: hand_glove_heavy_ge_a11impheavy04_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a11_front
          • Material: waist_belt_heavy_ge_a11impheavy04_u
          legleg_armor02_bms_archetype
          • Material: leg_armor02_heavy_ge_a11impheavy02_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a11_shin
          • Material: boot_tall_heavy_ge_a11impheavy01_u