1. PNJs
  2. location
  3. hutta
  4. bronze
  5. hostage_situation
  6. factory_hostage
Portrait

Otage de l'usine

Level 3-4 | Weak | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_longlength
  • Material: hair_human_non_a04_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a04_mustache
  • + facehair_human_bmn_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h27_p
        haircolor
        (one of 4)
         haircolor_human_non_h14_p
           haircolor_human_non_h02_p
             haircolor_human_non_h14_p
               haircolor_human_non_h03_p
                eyecolor
                (one of 3)
                 eyecolor_human_non_h04_s
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h03_s
                      complexion
                      (one of 4)
                      comp_human_non_c29_m
                        comp_human_non_c07_m
                          comp_human_non_c24_m
                            comp_human_non_c20_m
                              age
                              (one of 2)
                              age_non_non_mid01_m
                                age_non_non_none_u
                                  Body details
                                  SlotDetails
                                  chest
                                  (one of 3)
                                  chest_baggy_bmn_archetype
                                  • Material: chest_baggy_light_ge_a32settler01_m
                                  chest_baggy_bmn_archetype
                                  • + chest_baggy_bmn_light_ge_a32_straps
                                  • Material: chest_baggy_light_ge_a32settler01_m
                                  chest_baggy_bmn_archetype
                                  • + chest_baggy_bmn_light_ge_a32_loin
                                  • Material: chest_baggy_light_ge_a32settler01_m
                                  bracerbracer_short_bmn_archetype
                                  • Material: bracer_short_light_ge_a32settler01_u_v01
                                  hand
                                  (one of 2)
                                  hand_naked_bmn_archetype
                                  • Material: hand_naked_caucasian_young_a01c01_bmn
                                  • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                                  • Skin color is hued into slot: 0
                                  hand_glove_bmn_archetype
                                  • Material: hand_glove_light_ge_a32settler01_u
                                  waist
                                  (one of 2)
                                  waist_belt_bmn_archetype
                                  • + waist_belt_bmn_light_ge_a32_back
                                  • Material: waist_belt_light_ge_a32settler01_u
                                  waist_belt_bmn_archetype
                                  • + waist_belt_bmn_light_ge_a32_back
                                  • + waist_belt_bmn_light_ge_a32_front
                                  • Material: waist_belt_light_ge_a32settler01_u
                                  legleg_pant_bmn_archetype
                                  • Material: leg_pant_light_ge_a32settler01_m_v02
                                  bootboot_tall_bmn_archetype
                                  • + boot_tall_bmn_light_ge_a32_pouch
                                  • Material: boot_tall_light_ge_a32settler01_u
                                  All NPCs with this appearance (2)